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Format:

WavenTactical RPG.

Publisher:

ANKAMA.

Responsibilities:

I spent one year working on WAVEN game as Senior Concept Artist, mainly for background design. I produced a lot of background and game assets concept arts under the great Arnaud Dewaele Art Direction. Waven backgrounds are in the Ankama DNA: isometric and colorful. The main particularities of the project is that it’s the first time backgrounds are 3D-made, in a purer and mobile-friendly style.

A decade ago, I used to use Adobe Flash to create all isometric assets. Nowadays, my predilection tool is now Adobe Photoshop for more efficiency.

Concept arts:

WAVEN | Concept Art Background – Prison Castle .
WAVEN | Concept Art Background – Castle .
WAVEN Game - Concept Art Background - Xelor Temple.
WAVEN | Concept Art Background – Xelor Temple .

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