FORMAT:
Squad Busters — .
PUBLISHER:
EXPERIENCE:
- In 2020, I began my journey with Supercell by contributing to Squad Busters through Ocellus Studio. For several weeks, I crafted the foundational backgrounds and assets during the game’s early pre-production phase.
- A few years later, as the journey continues, I manage the art direction for Ocellus’ Squad illustrations and content, fostering close collaboration with a team of exceptionally talented artists.
Thanks to the SUPERCELL team and Cyril CORALLO (Ocellus) for the confidence.